James Moderator
Posts : 2 Reputation : 0 Join date : 2013-02-13
| Subject: RESBAK SOURCE ENGINE for 30$ Only Mon Mar 25, 2013 6:09 am | |
| Engine Source for 30$ and use PAYPAL onlyHere is the compiled client+source for you to try http://www.mediafire.com/?jnuwr4varhheuh3Ready? Screenshots (not much)GUINPC ConversationTutorialShout entire game if you kill a BOSS Features:Day and Night System found in map propertiesFog can be edited in map properties. can choose fog, adjust its speed and opacity.Slash Attack normal attack using CTRLSpell Animation This is dual layer, above and below playerWings/Arua used for donatorProjectile System For long range weapon like bow arrows, blade etc.3 Character Slot can create upto 3 characters per accountMap Editor- Spoiler:
Map properties, you can change the weather from rain,snow,storm,hail storm, etc.. Have map overlay like if you want afternoon scene etc. Have fogs.Directional Blocking Spell Editor- Spoiler:
Animation Editor- Spoiler:
Dual Layer Animation Item Editor- Spoiler:
You can make lots of items in one image, because of the RGB color.Projectile System can be edited at the bottom left in item editor NPC Editor- Spoiler:
You can make lots of NPC in one image, because of the RGB color.Mobs can spawn on day or night time if you choose. Event System- Spoiler:
use for conversation etc.Sample on conversation system Quest System- Spoiler:
Works Perfect you can try the premade quest in quest system for guide Shop Editor- Spoiler:
Recipe System- Spoiler:
This is used for crafting and alchemy Resources Editor- Spoiler:
NPC Animation and Shadow- Spoiler:
if you want your npc to be animated find this code in the source, this is good in flying npc, like birds, butterfly, bats, etc. just change the case number for corresponding sprite number. - Code:
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Public Function isAnimated(ByVal Sprite As Long) As Boolean isAnimated = False Select Case Sprite Case 28, 30, 31, 32, 33, 35 isAnimated = True End Select End Function if you feel that you dont want an NPC have shadow find this code. just change the case number for corresponding sprite number. - Code:
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Public Function hasShadow(ByVal Sprite As Long) As Boolean hasShadow = True Select Case Sprite Case 31, 33, 37, 38, 66, 67 hasShadow = False End Select End Function Others- Spoiler:
News EditorMoving PanoramaMore.. -Moving Menu -Random stat gains/losses to items - On pickup, items gain a random prefix, and suffix and randomly shifts the stats of that item like attack bonus or damage or speed. It may increase some stats, decrease others, or have other (un)wanted or (un)helpful effects. -Guilds - Everyone can create his own guild and then change guild color, MOTD (message of the day) and other settings. You can talk in Guild with setting chat channel to Guild. At level 10 can create guild (can be edited in source) ./guild make name nameThis is how guild system works. warning lots of images- Spoiler:
1. Create guild with required level and amount. 2. Invite friends of course. 3. Edit Guild by typing /guild admin. In guild panel you can choose members rank (rank them as you like), user as members and option (change guild message MOTD, guild color etc.) 4. In guild menu this is the version guild in my game, you can edit it in the source how should it look like above.
-Party chat, You can set your chat channel to party and you can talk with your party members. -Quests, You now have quest log and everything to track your quests. Of course you can gain minor quests from events that are not tracked in quest log. -Showing item names on ground - When you are holding TAB key item names on ground are showed
and yea, credit to Robin and Thomas Please reply in englishif interested you can Message me here or add me in skype: jamesdanzel |
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